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News & Updates
Official Release PyMOL, AxPyMOL, and JyMOL v1.7.4 have all been released on December 3, 2014.
New Plugin PyANM is a new plugin for easier Anisotropic Network Model (ANM) building and visualising in PyMOL.
PyMOL Open-Source Fellowship Schrödinger is now accepting applications for the PyMOL Open-Source Fellowship program! Details on http://pymol.org/fellowship
Official Release PyMOL, AxPyMOL, and JyMOL v1.7.2 have all been released on August 4, 2014.
Official Release PyMOL, AxPyMOL, and JyMOL v1.7 have all been released today, January 14, 2014.
New Plugin Bondpack is a collection of PyMOL plugins for easy visualization of atomic bonds.
New Plugin MOLE 2.0 is a new plugin for rapid analysis of biomacromolecular channels in PyMOL.
3D using Geforce PyMOL can now be visualized in 3D using Nvidia GeForce video cards (series 400+) with 120Hz monitors and Nvidia 3D Vision, this was previously only possible with Quadro video cards.
New Plugin GROMACS_Plugin is a new plugin that ties together PyMOL and GROMACS.
New Software CMPyMOL is a software that interactively visualizes 2D contact maps of proteins in PyMOL.
New Script cgo_arrow draws an arrow between two picked atoms.
Tips & Tricks Instructions for generating movie PDFs using .mpg movies from PyMOL.
Older News See Older News.
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Rotate

rotate can be used to rotate the atomic coordinates of a molecular object. Behavior differs depending on whether or not the object parameter is specified.

If object is None, then rotate rotates the atomic coordinates according to the axes and angle for the selection and state provided.

If object is set to an object name, then selection and state are ignored and instead of translating the atomic coordinates, the object matrix is modified. This option is intended for use in animations.

The "camera" option controls whether the camera or the model's axes are used to interpret the translation vector. To move the object relative to the camera set camera=1 (which is default), or to move the molecule relative to the model's geometry, set camera=0.

If this doesn't do what you want, consider Turn.

USAGE

rotate axis, angle [,selection [,state [,camera [,object [,origin]]]]]

ARGUMENTS

axis

x, y, z, or float vector: axis about which ..→
A Random PyMOL-generated Cover. See Covers.


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