Stick transparency: Difference between revisions

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==Usage==
==Usage==
<source lang="python">
<source lang="python">
set stick_transparency, F, selection
set stick_transparency, F, objectame
set_bond stick_transparency, F, selection
</source>
</source>
where '''F''' is a floating point number in the range ''[0.0 - 1.0]'', where '''selection''' is the selected surface to apply the change to (for examples, see below).
where '''F''' is a floating point number in the range ''[0.0 - 1.0]'', and '''objectname''' is the object to apply the changes to. If ObjectName is omitted, then the transparency of all stick representations will be changed.


For the value of ''F'', 1.0 will be an invisible and 0.0 a completely solid surface.
To apply this setting to a selection, use "set_bond" syntax
<source lang="python">
set_bond stick_transparency, 0.7, */n+c+ca+o
</source>


if selection is omitted, then the transparency of all stick representations will be changed.
For the value of ''F''=1.0 sticks will be completely transparent/invisible and for ''F''=0.0 sticks are solid/opaque.


== Examples ==
== Examples ==

Revision as of 17:33, 9 January 2014

Overview

The setting "stick_transparency" allows one to set the degree of transparency for stick objects, independent of all other objects. Allowable values range from 0 (fully opaque) to 1 (fully transparent, i.e. invisible).

Usage

set stick_transparency, F, objectame
set_bond stick_transparency, F, selection

where F is a floating point number in the range [0.0 - 1.0], and objectname is the object to apply the changes to. If ObjectName is omitted, then the transparency of all stick representations will be changed.

To apply this setting to a selection, use "set_bond" syntax

set_bond stick_transparency, 0.7, */n+c+ca+o

For the value of F=1.0 sticks will be completely transparent/invisible and for F=0.0 sticks are solid/opaque.

Examples

set stick_transparency, 0.50   # Makes sticks 50-percent transparent

Open the images to actually see the details!

Note

Stick transparency works best with "unilayer" transparency (Setting menu > transparency > Unilayer) rather than "multilayer", which leads to odd artifacts where the sticks join.