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== To Do == * Movie->UpdateMovie * Scene->Optmize (before saving scenes; use before optimizing) * Scene->Cache (cache's surface data) * dot_solvent === Movie Notes === <source lang="python"> # # Simple movie of independent motions # # This create an ala and a tyr. It moves the ala indepdendent # of the tyr. # # Q: Why are the orientations off? What is the equivalent # command to moving something with mouse_motions? # reinit reinitialize set matrix_mode, 1 # turns on handy scene buttons set scene_buttons, 1 # turns on the movie panel at the bottom of the sceen set movie_panel, 1 # turns on a special mouse button panel config_mouse three_button_motions # start with an empty movie, scene 1 with 90 frames mset 1 x90 # create an ala and tyr frag ala frag tyr as spheres # create our scene translate [10, 0, 0], object=ala, camera=0 orient # store the first frame frame 1 mview store, object=ala # goto the next frame frame 45 translate [-20, 0, 0], object=ala, camera=0 orient # store this frame mview store, object=ala #reinterpolate the scene mview reinterpolate, object=ala </source> New motions * Enter alone will store+reinterpolate * Shift-Enter will just store & clears the reinterpolation * CTRL-Enter will store but not reinterpolate New Scenes * setups the scenes first * then just goto the frame you want and hit enter and the current will be stored with it * or you can right-click on the movie_panel and store with scene * purge kills the matrix info for the object New movie stuff * CTRL-LEFTCLK + DRAG RIGHT = add frame/states * CTRL-LEFTCLK + DRAG LEFT = erase frame/states * Rt clk on object ** Shift+Middle = drag ** shift+Left = rotate
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